• AR / VR Architecture

    Qualcomm (San Diego, CA)
    …blocks and characterization of power , performance, thermal aspects of chipset architecture as required by AR / VR algorithms and applications. Knowledge ... and architectures of Snapdragon SoC, enabling the future of Virtual Reality and Mixed Reality ...of the Snapdragon SoC and the interdependencies among the power architecture elements. Capturing and analyzing system… more
    Qualcomm (02/15/25)
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  • AR / VR Systems Architecture

    Qualcomm (San Diego, CA)
    …driving the next generation technologies and architectures, enabling the next generation of Virtual Reality and Mixed Reality applications. The successful ... identify, understand and document use cases and implementations of VR and AR related technologies + Leading...definition + System level use case modeling to validate power and performance KPIs and optimize architecture more
    Qualcomm (02/20/25)
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  • Augmented & Virtual Reality Engineer

    Paramount (San Francisco, CA)
    We are hiring a creative and enterprising Augmented and Virtual Reality Engineer, to assist in leading the groundbreaking development of News, Elections, and ... aspects of developing and integrating an industry-leading, fully immersive, virtual , and augmented reality system across CBS...to playout servers and transmitters. + Detailed Knowledge of AR / VR technology + Ability to Design, Engineer,… more
    Paramount (02/08/25)
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  • Silicon Power Architect

    Meta (Sunnyvale, CA)
    …system and verification teams and drive the team towards implementing the most power efficient design for AR / VR optimized silicon. **Required Skills:** ... such as image compute and CPU/GPU workloads for our AR / VR products. 4. Work closely with PMiC...overall SOC Power Requirements. 5. Optimize the power architecture implementation to meet use case… more
    Meta (01/08/25)
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  • VR / AR GPU Driver Software…

    Qualcomm (Boulder, CO)
    …the Adreno GPU. These technologies enable advanced rendering, compute, machine learning, VR , and AR capabilities. Our team delivers these components across ... range of operating systems (Windows, Linux, Android, etc.), business units (Mobile, Automotive, VR / AR , Compute, IoT, etc.), and multiple generations of Adreno … more
    Qualcomm (03/12/25)
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  • Power Analysis Engineer

    Qualcomm (San Diego, CA)
    …develop innovative solutions for optimizing power for next generation Augmented Reality and Virtual Reality ( AR / VR ) SoCs. Working as part of a ... AR / VR system architecture team this engineer drive pre- and post-silicon power analysis and optimization projects across Qualcomm's AR / VR SoC… more
    Qualcomm (01/28/25)
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  • Software Engineer III - AR / VR

    Walmart (Sunnyvale, CA)
    …technical plans + Experience in WebGL, ThreeJS, WebXR a plus + Experience with Mixed Reality / Virtual Reality a plus (Holo Lens, Gear, Oculus, Vive, Rift..) ​ ... as React, Vue, Angular + Familiarity with design and architecture related to the full stack + Experience with...about people. People are why we innovate, and people power our innovations. Being human-led is our true disruption.… more
    Walmart (12/16/24)
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  • AR System Power and Performance…

    Meta (Redmond, WA)
    **Summary:** As a System Power and Performance Architect at Reality Labs, you will lead system level power and performance modeling and requirement ... a prototype could transition into a high-volume consumer product. **Required Skills:** AR System Power and Performance Architect Responsibilities: 1. Own system… more
    Meta (02/01/25)
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  • Manager, RL Silicon Accelerators Subsystem…

    Meta (San Diego, CA)
    … Labs (RL) focuses on delivering Meta's vision through Virtual Reality ( VR ) and Augmented Reality ( AR ). The compute performance and power ... humans. Our chips will enable AR & VR devices where our real and virtual ...Architecture Responsibilities: 1. Manage a team of performance, power , and workload experts across graphics, display, audio, computer… more
    Meta (01/17/25)
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  • Color Display Engineer, Imaging Experience…

    Meta (Sunnyvale, CA)
    …adaptation and gamut mapping methods targeted at virtual , augmented and mixed reality ( AR / VR /MR) use cases, considering input from content analysis and ... **Summary:** The Meta Imaging Experience Architecture (iXA) team is seeking an experienced color...Gelb Effect) pertaining to traditional displays, as well as AR / VR /MR. 5. Test and implement color mapping… more
    Meta (01/25/25)
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